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Manually activating the bomb works in the same way as in the iPhone version, and shouldn’t be used except for in extreme circumstances. There are only two buttons in Bomb Mode – Bomb and Laser.
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Type C: Widest angle of central fire, an absolute monster when it comes to bullet cancelling Bomb Style Type B: Wide angle of shot with cannons rotating in the direction of movement. Type A: Narrow shots, but the concentrated fire makes it easier to carve through the small enemies. To prevent this from happening, switch to laser and keep it on the larger targets to keep the counter ticking in the right direction, and switch to the main cannon during Hyper to keep up the bullet cancelling. Going a second or two without a kill sends the counter into a speedy decline. Knowing when to deploy the ship’s various weapon systems is key to keeping the hit counter high.Įvery kill adds one to the counter, with bullets destroyed in Hyper mode also adding to the tally. It’s no longer about balancing, but reacting to the enemies on-screen. Arcade Mode: OverviewĪrcade is a bit different. You’re not going to be challenging the top 100 scores if you manually deploy on iPhone mode, though.
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If there’s a particularly horrible boss fight that always manages to hit you, manual activation will both heavily damage the boss, and give you plenty of time to recover. The trick is that manual activation also increases the length of time the bomb’s on screen for, as well as the length of time your ship is invulnerable. Automatically activated when hit, any use of a bomb sends the multiplier back down to x1 immediately – this applies to manual activation, too. The riskiest moment in the game is when you’re trying to escape Slaughter mode as the margin for error on scraping is tiny, so try and give yourself plenty of time to recover the multiplier and don’t get cocky with the finger-sweeps.īombs are both your friend and your worst enemy. The multiplier drops rapidly when engaged in Slaughter, though, so keep an eye on it and start scraping once it drops too far. Slaughter mode not only boosts your ship’s standard firepower, but also makes every opponent drop lovely delicious stars. Why do this at all? Well, what’s the point of having a large multiplier when nobody’s dropping any stars to multiply? This is where Slaughter mode comes in Slaughter and Bombs If you want to get some big scores, rapidly rotate the Hyper Cannon multiple times – the wasp icon at the bottom should change to green, orange, red – and then watch as a huge beam of awesomeness destroys every mutha’ on the screen.Īctivating the Hyper Cannon sends the bar flying back towards S (a fully charged hyper cannon sends it automatically all the way back). Once you reach x1000, smack the Hyper Cannon button to start racking up the kills. Once fully in Menace, keep scraping bullets to raise your multiplier.
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This area grows as the bar moves further towards maximum M.Ī good tactic if there isn’t that much firepower on-screen is to follow a single bullet’s path – you can often get x100 just by meeting it halfway up the screen and following it down. Scraping is performed by moving your ship so that a bullet (or 40) flies through the glowing red sphere surrounding it.
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Feel free to destroy them once you’ve started on the path towards Menace, though. To raise the bar towards the ‘M’ side, you’ll want to mainly focus on your ship and try not to blast every enemy as they appear – you’ll need those precious bullets they fire. The key to scoring high on the iPhone mode of the game is to rack up the multiplier by ‘scraping’ bullets, before unleashing the hyper-cannon and slaughtering everything on screen. We’ll talk about each game mode separately, because, while the basic principles of ‘don’t die, shoot baddies’ applies, the key to scoring big varies quite drastically between the two modes. If you’re one of those players who’ve discarded it, baffled by all the S and M, hyper-cannons, and suchlike, this guide should provide you with a bit more incentive to return to the fold. Well, not wrong in a sense – it is quite short if you’re purely trying to complete the five stages it throws at you – but that’s not what DoDonPachi Resurrection is about. Unless you're a high-score junkie at heart, your first reaction on sampling its bullet-hell delights is likely to be ‘what the hell is going on?’, followed by, ‘Oh, is that it? This game is too short.’ DoDonPachi Resurrection is a curious game.